Kinetics

Practice — Motion, force, momentum, and velocity

Practice Domain

Kinetics is the Practice of manipulating motion, force, momentum, and impact. It allows practitioners to push, pull, redirect, dampen, or lock the movement of objects and people.

Impulse

Attunement: Pikes

RCTagEffect
0NudgeGentle push, move small objects, jostle aim
1ShoveKnock a person back, deflect thrown objects, slam doors
2SlamBreak bones, shatter wood, launch a target across a room
3CannonDemolish walls, flip vehicles, concussive blasts
4CataclysmLevel structures, shockwaves ripple for blocks

Redirection

Attunement: Diamonds

RCTagEffect
0DeflectSlightly alter a projectile's path, redirect a stumble
1CurveBend attacks around corners, ricochet bullets
2ReturnSend projectiles back at attackers, reverse charges
3OrbitTrap objects in looping paths, create defensive rings
4InvertCompletely reverse all motion in an area, turn gravity

Dampen

Attunement: Hearts

RCTagEffect
0SoftenCushion falls, reduce impact noise
1AbsorbNegate minor impacts, dampen recoil
2NullifyStop bullets mid-air, halt charging enemies
3Dead ZoneCreate areas where kinetic force dissipates entirely
4Stasis FieldFreeze all motion in a large area, stop explosions

Transfer

Attunement: Flowers

RCTagEffect
0ShiftPass momentum between held objects
1ChannelRedirect impact from yourself to nearby surface
2SiphonDrain kinetic energy from moving targets
3ExchangeSwap momentum between distant objects
4CascadeChain transfer across multiple targets simultaneously

Lock

Attunement: Flowers

RCTagEffect
0SteadyStabilize hands, prevent wobble
1FixLock an object's velocity, maintain trajectory
2FreezeHalt a target's movement entirely
3PerpetualMake motion self-sustaining, endless momentum
4Absolute LockNothing can alter the motion state, immune to all forces

Accumulator

Attunement: Pikes

RCTagEffect
0GatherStore small impacts for minor boost later
1BankAbsorb hits to power up next strike
2ReservoirBuild significant charge from sustained damage
3OverchargeStore dangerous amounts, risk uncontrolled release
4SingularityCompress unlimited force into a single devastating point